COMP 274 Week 1 Lab
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COMP 274 Week 1 Lab
Do the following two programs:
- Write a Java application that inputs three integers from
the user and displays the sum, average, product, smallest and largest of
the numbers. Use a Scanner object to get the input from the user. Use
System.out to output the results. The average should be a floating
point result, and should be displayed with 2 digits after the decimal
point.
- Write a Java application which tests the random
number generation abilities of Java. Random number generation is explained
below.Your application should simulate rolling a pair of dice some number
of times. Use a JOptionPane to ask the user how many times the dice should
be rolled. Each dice roll can be a value between 1 and 6, so rolling 2
dice will result in values between 2 and 12. You need to generate a random
number between 1 and 6 to simulate rolling each dice. Keep track of the
result of each roll using an array that is indexed by the sum of the
roll of the two dice. Output your result in a table which shows each
value (ie. 2 – 12) and the number of times that value was rolled.
The program must have the following structure:
- The main function declares the counting array and gathers input
from the user.
- A separate function is called which takes an integer array
parameter as well as the number of dice rolls to execute. This function
rolls the dice the required number of times and uses the array provided to
count the number of times each value is rolled.
- The main program takes the count data from the array,
formats it and displays it as described above.
For output, you should build a formatted string which
includes tabs and new lines to represent your table. JOptionPanes by themselves
are not capable of properly formatting tabs. However, there is another Java
class which can be used with JOptionPanes to correctly display a formatted
string. The JTextArea class understands all string formatting
instructions. The following illustrates how to use the JTextArea class with a
JOptionPane to display a formatted string.
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For each of
the two programming problems, create an Eclipse project and develop a Java
program to solve the problem. Make sure to capture a sample of your program’s
output. The best way to do this is to click on the console window you want to
capture and then press the Alt and PrintScreen keys at the
same time. Then paste your captured screen image into a Word document. For each
of the two programs, put the screen capture followed by a copy of your source
code into your Word document.
Random Numbers in Java
There are two different classes available to generate random numbers in Java.
The static method random from the Math class can be used to
generate a random floating point number from 0 up to but not including 1. This
number can be scaled to whatever range of random numbers is desired.
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The Random class from the
java.util package can also be used to get random numbers.
The nextInt method returns an integer from 0 up to but not including
the argument value provided to the nextInt method.
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The formula shown above is used to generate
a range of random numbers starting at some minimum value and generating some
specified number of random values. The scalingFactor determines how many
different random values will be generated by the call to nextInt,
starting with the value 0. The difference between values is usually 1.
Your final programming document should
contain in the following order:
- Screen capture of the first program followed by source code.
- Screen capture of the second program followed by source code.
- Submit this as the Week 1 Programming Solution.


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